Jump to content

Black models in scene


Robin3D
 Share

Recommended Posts

Every time I import a 3DS model into a scene in 3Dsmax 2009, the models appear black, and look like they have double faces (which they don't).

Now sometimes when I select a part of the model, or move a bit in the viewport it looks normal.

 

I checked the units, that's not the problem. The rest of the scene (not imported) looks fine.

 

It's really annoying, because I need to see the materials on the parts.

Link to comment
Share on other sites

I would try welding the vertices and see what happens.....

 

could also just be a bad mesh with jacked up smoothing. apply a smooth modifier to it (don't turn on autosmooth) and see if the faces stay black or show their color..... which begs the second idea of it could just be flipped normals. select the object right click go into the object properties and select the "backface cull" optionng the vertices for the object and see what happens.

Edited by BrianKitts
Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share

×
×
  • Create New...