Jump to content

MR: HDRI Test


jucaro
 Share

Recommended Posts

here's what I got using MR+HDRI using only 1 skylight mapped with an HDRI map.

 

filepush.asp?file=mrtest.jpg

 

filepush.asp?file=mrtest2.jpg

 

-GI disabled

-FG enabled at 500 samples

-No caustics

-All materials are arch mats.

 

render times: less than 4mins including calculations on a single processor 1.4 P4 256MB

Link to comment
Share on other sites

I still havent learned how to put bump mapping in the arch mats becuase, like I've said in a previous post, its very lightscape-ish (there was no bump map in lightscape, was there?) But I think there's a way to circumvent this problem as the architectural materials is closely tied to the mental ray shader (I think this is descreet's way of telling(forcing) us to use mental ray.

 

On a lighter note, the mental ray shaders are really really flexible and extensible.

 

I'm going to try the MR displacements and other new toys in MAX6, but sadly for me, I have to wait because MAX6 is in my friend's office.

 

If only MAX6 did have the File-Link utility to warrant my wanting to upgrade.

 

I'll post some more test soon.

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share

×
×
  • Create New...