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VRayfur and the VRay Sun


chuArch
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Hi all,

I have been trying to use VRAyfur and the VRay sun to make my render and life in general better. I attached the render and really need your input. Tell me what you like/don't like, what could be better/how to fix it, or just what you think about the render in general.

Thanks A Million,

chuArch

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thanks all for the comments and suggestions. I am about half way there to fixing my image. I have cleared up most of the darkness but still have some exposure issues but it is coming along. the horizon isn't really going to be seen because there will be a bunch of townhouses along the back there. As for the RPC's it not really my choice in what goes in the image as for this is a work project. it was a good suggestion and i would consider it but... it's what the boss wants. :( thanks all, i will post another pic and let you all know what is going on.

thanks again.

chuArch

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Hi all,

i am pretty happy with the scene except for my sidewalk and sky. i just can't seem to get the sidewalks to not be burned out, and how can i get clouds into my sky and have the vray sky still functioning correctly. any suggestions?

Edited by chuArch
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thanks for the input fareen. you make a good point and usually i do adjust my plants and this one slipped by thanks for see that. As for the sidewalks, i have been trying to fix them but with no luck. i have tried all kinds of things and combination of things, got any ideas?

thanks,

chuArch

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Have you tried to make it (sidewalks) less reflective? If its a bitmap you can try dropping down the rgb output amount to slightly below 1?

 

You could also render the sidewalks seperately, and change material to black for whole render. Then add the separate render as a own layer and correct it in post. Or just render one pass with totaly red sidewalks just to get the selection so you can adjust things in post. Then you can tweak the sidewalks without distorting the rest of the image.

 

-K-

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  • 4 weeks later...
  • 2 weeks later...

One thing that you could try is to angle your sun a little more to pick out some of the detail of the buildings. this will also help with the roof seemingly overbright.

 

try giving the sun like a 70 degree angle (or about 3pm ish angle) instead of coming almost directly down. This will help to bring a little more contrast of the shadows/hightlights in the scene...

 

very nice work tho, looking good and very good progress from the 1st to teh 2nd render...

 

:)

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  • 4 weeks later...

thanks runelore for the comments and advice. i was going to move the sun after i had the overexposure was fixed. unfortunately i have shelved this project for now because of events i could not control if this project get started back up i will post more here. thanks all for your input.

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hi, very nice work

much better than mines

you are in the right way, just probably the roog needs to be

darker but just that

if you've got the time and pacience could u tell me how to render

wood and not loose the texture ?

keep up the good work

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