chuArch Posted November 20, 2008 Share Posted November 20, 2008 Hi all, I have been trying to use VRAyfur and the VRay sun to make my render and life in general better. I attached the render and really need your input. Tell me what you like/don't like, what could be better/how to fix it, or just what you think about the render in general. Thanks A Million, chuArch Link to comment Share on other sites More sharing options...
Tommy L Posted November 21, 2008 Share Posted November 21, 2008 You have exposure issues. This is making the trees, sky and shadows appear too dark. Also, the horizon need resolving. Link to comment Share on other sites More sharing options...
JoaoAbrantes Posted November 21, 2008 Share Posted November 21, 2008 I think you could put at least one RPC next to the house to give the sensation of the scale.. the house with those trees seems a bit little the RPC will help... Link to comment Share on other sites More sharing options...
Fermino Posted November 21, 2008 Share Posted November 21, 2008 i solved that problem with gamma correction Link to comment Share on other sites More sharing options...
chuArch Posted November 21, 2008 Author Share Posted November 21, 2008 thanks all for the comments and suggestions. I am about half way there to fixing my image. I have cleared up most of the darkness but still have some exposure issues but it is coming along. the horizon isn't really going to be seen because there will be a bunch of townhouses along the back there. As for the RPC's it not really my choice in what goes in the image as for this is a work project. it was a good suggestion and i would consider it but... it's what the boss wants. thanks all, i will post another pic and let you all know what is going on. thanks again. chuArch Link to comment Share on other sites More sharing options...
danb4026 Posted November 21, 2008 Share Posted November 21, 2008 (edited) Did you use VrayFur for the grass? What did you use for the trees? Edited November 21, 2008 by danb4026 forgot something Link to comment Share on other sites More sharing options...
vrayschool Posted November 22, 2008 Share Posted November 22, 2008 Very nice work , best wishes Link to comment Share on other sites More sharing options...
chuArch Posted November 24, 2008 Author Share Posted November 24, 2008 Did you use VrayFur for the grass? What did you use for the trees? the grass right in front of the camera is vrayfur and all the other grass across the street just has a vray displacement mod on it. the trees are vray proxies Link to comment Share on other sites More sharing options...
chuArch Posted November 25, 2008 Author Share Posted November 25, 2008 (edited) Hi all, i am pretty happy with the scene except for my sidewalk and sky. i just can't seem to get the sidewalks to not be burned out, and how can i get clouds into my sky and have the vray sky still functioning correctly. any suggestions? Edited November 25, 2008 by chuArch Link to comment Share on other sites More sharing options...
fadi3d Posted November 30, 2008 Share Posted November 30, 2008 Dear Matt' the second render is better for sure but imo: -The road could use a better texture -the roof is almost glowing -and i don't like the shadow of the tree upfront i think it's too much Link to comment Share on other sites More sharing options...
fareen Posted December 3, 2008 Share Posted December 3, 2008 Dear Matt, The second image is better, if you dont mind I have a few comments. - The shrubs are very fake, it would help if you rotate each one slightly and scale them too. - The pathways seam to be over exposed. Link to comment Share on other sites More sharing options...
chuArch Posted December 3, 2008 Author Share Posted December 3, 2008 thanks for the input fareen. you make a good point and usually i do adjust my plants and this one slipped by thanks for see that. As for the sidewalks, i have been trying to fix them but with no luck. i have tried all kinds of things and combination of things, got any ideas? thanks, chuArch Link to comment Share on other sites More sharing options...
kbotnen Posted December 4, 2008 Share Posted December 4, 2008 Have you tried to make it (sidewalks) less reflective? If its a bitmap you can try dropping down the rgb output amount to slightly below 1? You could also render the sidewalks seperately, and change material to black for whole render. Then add the separate render as a own layer and correct it in post. Or just render one pass with totaly red sidewalks just to get the selection so you can adjust things in post. Then you can tweak the sidewalks without distorting the rest of the image. -K- Link to comment Share on other sites More sharing options...
chuArch Posted December 4, 2008 Author Share Posted December 4, 2008 those are some good idea K thank you. when i can i will try 'em. chu Link to comment Share on other sites More sharing options...
scanline Posted January 1, 2009 Share Posted January 1, 2009 RPC can not blend with GI system in vray..... Make 3D only to be better view... Link to comment Share on other sites More sharing options...
runelore Posted January 9, 2009 Share Posted January 9, 2009 One thing that you could try is to angle your sun a little more to pick out some of the detail of the buildings. this will also help with the roof seemingly overbright. try giving the sun like a 70 degree angle (or about 3pm ish angle) instead of coming almost directly down. This will help to bring a little more contrast of the shadows/hightlights in the scene... very nice work tho, looking good and very good progress from the 1st to teh 2nd render... Link to comment Share on other sites More sharing options...
chuArch Posted February 3, 2009 Author Share Posted February 3, 2009 thanks runelore for the comments and advice. i was going to move the sun after i had the overexposure was fixed. unfortunately i have shelved this project for now because of events i could not control if this project get started back up i will post more here. thanks all for your input. Link to comment Share on other sites More sharing options...
tarmac Posted February 3, 2009 Share Posted February 3, 2009 hi, very nice work much better than mines you are in the right way, just probably the roog needs to be darker but just that if you've got the time and pacience could u tell me how to render wood and not loose the texture ? keep up the good work Link to comment Share on other sites More sharing options...
ankit4d Posted February 4, 2009 Share Posted February 4, 2009 The fine details of the building are getting lost, i can also see some splotches in area with details...try increasing your GI subdivs. Link to comment Share on other sites More sharing options...
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