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living area


mervin_lim23
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I would put the background in in post. that way you will have better control of the image without having to re-render. the quality of the render is good but there is a disconnect between the outside image (daytime) and the interior(night time). I would increase the GI for the scene and perhaps artifically light the hallway and the top left corner of the room. It seems too dark.

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Seems to me that the exterior is too high. It's hard to be sure what the terrain does, but it looks flat and it looks like I shouldn't be able to see the base of those trees from where I am. The horizon (somewhere there hidden by the trees ;-) should be at ground level.

 

I'm not the man for this, but... if you are using a real daylight system, are you using a sky portal just outside the window?

 

Would using an area light and a narrow focused direct light help?

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