Bwana Kahawa Posted November 22, 2008 Share Posted November 22, 2008 Hi, I'm playing around with populating a Maxwell scene with clipped photos of people mapped on to planes. It seems to work okay, except they come out a little dark. Anyone know a way of 'brightening' a texture map? Don't really want to edit the original JPGs of the people - surely there's a method in Maxwell Material Editor for pumping the lightness up a little? Cheers, Derek Link to comment Share on other sites More sharing options...
kippu Posted November 23, 2008 Share Posted November 23, 2008 i do it in the output of the usual bitmap in max... no idea about maxwell Link to comment Share on other sites More sharing options...
blumentopferde Posted May 5, 2009 Share Posted May 5, 2009 hmmm isn't it that simple: open the material click on the reflectance 0 texture then the texture popup opens then use the brightness slider... Link to comment Share on other sites More sharing options...
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