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Moon_Light_Inter


blowback
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Hello Everyone,

 

It has been a while since I have posted anything. Been quite busy as of late....

 

This is a scene I have been working on for a while. I am pretty inexperienced with interiors so it has been a steep learning curve in some parts. I used this interior to learn how to unwrap / paint some of the textures. I painted the RGB/REF/BUMP maps of the walls and floor using photoshop.

 

Not to sure on how to finish the image so I am experimenting with colors and exposures. C&C are always welcome and thanks for looking.

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try starting from an HDRI base, a night lighting start, and from there litle by litle, Interior lighting has several deegrees of "warmness" depending on the type of light you are using, so the softness or warmness you will obtain will come depending on that choosing. (fluorescent light, incandescent, neon, vapor, etc). Check erco.com they haver a whole variety of lights, with real decay and calculation with some fine tuning software (dali) that you can easily adjust to and warmth you need.

good luck

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thanks for the feedback. I know it's not working because it just doesn't look right. I tried something else but it's still not what I want. I will try starting this lighting scenario from scratch. I will also try using a standard camera instead of a vray cam.

Edited by blowback
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Are you generating the "moonlight" with a directional light? It seems you have an area light over the windows and this is casting unrealistic shadows onto the couch... unless your moon is very bright and on the horizon. It also looks like dawn/ dusk outside.

 

Maybe start with the exterior lighting only. Get that correct, then add your internal lights to create a mood, rather than an even spread. Maybe turn on one or two lights over the bookshelf and have another simulating a floor/ table lamp off camera (behind your right shoulder, so to speak). Doing it this way, you will have a cool coloured light on the left of the image, blending to the warm lamp lighting on the right...pretty ;)

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Thanks Shane,

 

I have decided to take a few steps back. This is just with an exterior dome light. For now I want to leave the moon light and just look at the space with natural light coming in. I like this direction. I noticed some modeling problems as well as mapping that I will fix. "the curtains are BARF";)

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