Jtrudeau Posted November 25, 2008 Share Posted November 25, 2008 I have tried (unsucessfully) to make images of trees with opacity maps always face the camera for perspectives and fly thoughs. A great example is how sketchup does it. Does anyone know how this can be achieved in Max 2009 design? Thanks. Link to comment Share on other sites More sharing options...
Nic H Posted November 25, 2008 Share Posted November 25, 2008 use a 'look at constraint' with x and y axis, picking the camera you want them to face Link to comment Share on other sites More sharing options...
Jtrudeau Posted November 25, 2008 Author Share Posted November 25, 2008 nicnic, Can you explain this in a little more detail? Link to comment Share on other sites More sharing options...
Jtrudeau Posted November 25, 2008 Author Share Posted November 25, 2008 I see what your talking about with the lookat constraint. But the constraint has the object following the camera every direction. I'm having a bit of trouble just having it rotate straight up and down on a pivot Link to comment Share on other sites More sharing options...
Peter M. Gruhn Posted November 26, 2008 Share Posted November 26, 2008 I am very bad at understanding the lookat controller. It always starts off bad "You look at that." "OK, I will. And I'll roll 90 degrees too." "Right... maybe don't...." and goes down hill from there. It may not be the "right" solution but the one that works for me... Create a dummy. Turn on snaps. Pivots only. Constrain to Z. Move the dummy to the (z height of) thing to do the looking. Wire the x and y of the dummy to follow the x and y of the thing being looked at. So now if I move the target, the dummy follows along with it at a constant z. The observer watches the dummy but since the dummy doesn't move up/down the observer doesn't tilt his head. Link to comment Share on other sites More sharing options...
mattclinch Posted November 27, 2008 Share Posted November 27, 2008 http://www.scriptspot.com/3ds-max/billboard-generator Link to comment Share on other sites More sharing options...
BrianKitts Posted December 8, 2008 Share Posted December 8, 2008 Just found this tut on autodesk's area site. You know I used to write the site off because it was new and didn't have much content, but there are actually a handful of decent tutorials on there now. Including this one (answers your look-at question) from Louis Marcoux, and there are a bunch more including a great deal of stuff from the guys @ Neoscape. http://area.autodesk.com/index.php/tutorials/tutorial_index/look_at_constraint_on_2_axis_only/ Link to comment Share on other sites More sharing options...
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