vrayschool Posted November 28, 2008 Share Posted November 28, 2008 (edited) Making off WATCH ::: MODLING ::: First: Go to Create => Geometry =>Sphere Select and Uniform Scale go to Modify And select FFD 4x4x4 . Go to Shapes and choose Circle Create => Geometry => choose (Compound Objects) and select Boolean Go to Shapes and choose Line + Circle and attach them together and then Extrude Create => Geometry => choose (Compound Objects) and select Boolean Edited November 28, 2008 by vrayschool Link to comment Share on other sites More sharing options...
vrayschool Posted November 28, 2008 Author Share Posted November 28, 2008 (edited) Create => Geometry => choose ( Extended Primitives ) and select Chamfer Box Create => Geometry => choose (Compound Objects) and select Boolean Create => Geometry => choose ( Extended Primitives ) and select Chamfer Box go to Modify and select FFD4x4x4 Edited November 28, 2008 by vrayschool Link to comment Share on other sites More sharing options...
vrayschool Posted November 28, 2008 Author Share Posted November 28, 2008 (edited) Create => Geometry => choose (Extended Primitives) and select Chamfer Box go to Modify and select FFD4x4x4 Edited November 28, 2008 by vrayschool Link to comment Share on other sites More sharing options...
vrayschool Posted November 28, 2008 Author Share Posted November 28, 2008 select this and copy Select all and choose Group Modify => Modifier List and select bend Select Mirror Link to comment Share on other sites More sharing options...
vrayschool Posted November 28, 2008 Author Share Posted November 28, 2008 Final image … Model Box Choose Box => Edit mesh => Extrude + Bevel Link to comment Share on other sites More sharing options...
vrayschool Posted November 28, 2008 Author Share Posted November 28, 2008 Texturing 1- gold texture Go to Maps Link to comment Share on other sites More sharing options...
vrayschool Posted November 28, 2008 Author Share Posted November 28, 2008 (edited) 2 – silver texture same settings as the gold texture just change the color 3- velvet texture Falloff Parameters Edited November 28, 2008 by vrayschool Link to comment Share on other sites More sharing options...
vrayschool Posted November 28, 2008 Author Share Posted November 28, 2008 (edited) Noise Parameters Lighting 3 VRayLight Light Parameters 1 Light Parameters 3 Edited November 28, 2008 by vrayschool Link to comment Share on other sites More sharing options...
vrayschool Posted November 28, 2008 Author Share Posted November 28, 2008 (edited) Rendering Edited November 28, 2008 by vrayschool Link to comment Share on other sites More sharing options...
vrayschool Posted November 28, 2008 Author Share Posted November 28, 2008 (edited) Finaly … . Edited November 28, 2008 by vrayschool Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now