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Shag Grass


MikeGentile
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we've been struggling with shag grass at our work now for some time. we can make it look good on a plane that is basically divided up into evenly spaced grid of polys. this works fine on a house animation on a typical flat lot when the polys are all the same size. however when a curve is introduced on a winding path it seems to fall apart because the polys from the curve are much smaller. this results in different densities of grass on the different size polys. does anyone have a solution to this?

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