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Hotel Room vignette


Tommy L
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Looks nice. What is that checker board texture on the bed? Looks like the image has been erased out easing toward transparency and a empty background layer under photoshop if you know what I mean.

Perphaps some more action on the wooden cabinet, a pen, some yellow note paper.

What would really bring it up IMO would be a person besides the window looking away, of course affected by the DOF all the way...

 

Edit: The pillow while seems ok, could use some more creases just make it that more believable.

Edited by Horhe
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looks good, is the dof in vray or post?

i reckon a good displacement map on the bed cover (someone posted one recently) to gte some more shadows / detail in the mid ground and maybe some more background detail, a table / chair edge or something.

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Nice color grading. I would work on the material for the wood though. It has a plastic laminate look to it, which makes the hotel seem lower end. I think a custom reflection map that shows the specular on the harder areas of the grain, and lessens them on the softer areas of the grain might do the trick. You might even be able to scuff up the reflection map ever so slightly to give it a little character.

 

Edit: A finer grained wood would add to the sophistication also.

Edited by Crazy Homeless Guy
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