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RHINO to MAX


chow choppe
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Hi everyone

we are facing a problem with some project

We are using renderings in 3dsmax but recently we got a project mmodel which is done in rhino and camera angles have been set in Rhino only. We havent used rhino before but our office has rhino .

now the client wants us to render it in 3dsmax with exactly same camera angles

how can we import the rhino model to 3dsmax and also those camera views.

So that once inside MAx we cud render it like any of our 3dsmax projects

 

Actually found the following link here only but it doesnt talk about importing camera views / angles

 

http://www.cgarchitect.com/vb/32457-rhino-max.html

 

Thanks

Edited by 3dsmaxed
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I suggest that you contact McNeel tech support on this one. They can probably supply you with a script that outputs the current view settings to a text file. Then you would have to export a text file for each Rhino view and manually input them into the Max camera for location and lens settings.

 

Rhino doesn't have a camera object, only viewport settings that you can save as named views. Make sure you determine whether your client needs the exact view or just a very close approximation. If it is an approximation, you can render the views in Rhino and use them for camera matching in Max.

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There's another solution:

 

change your viewport to whatever camera view you need to match. With that viewport active, press f6 to make the camera and target visible. Turn your point snaps on, and then draw some geometry that snaps to the camera and target (I like to draw lines / arrows, so I know which is the correct end). Now when you import your geometry to max, you can snap your cameras and targets appropriately.

Edited by Magnus_Alexander
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