whori Posted December 17, 2008 Share Posted December 17, 2008 hey everyone how to make something like this ? i mean top material Link to comment Share on other sites More sharing options...
Peter M. Gruhn Posted December 17, 2008 Share Posted December 17, 2008 I'd run a demo to make sure, but my kitchen is ALMOST DONE! rendering and I'm not about to interrupt it. You need a map in the anisotropy slot. My first guess would be a radial gradient ramp from black to white to black. That should get you started enough to figure it out or keep you busy until somebody with an authoritative answer chimes in. Link to comment Share on other sites More sharing options...
jens b. Posted December 17, 2008 Share Posted December 17, 2008 Anisotropic theory: http://www.neilblevins.com/cg_education/aniso_ref/aniso_ref.htm with 3Dsmax scanline: http://www.neilblevins.com/cg_education/aniso_highlights/aniso_highlights.htm http://tutorial.jcwcn.com/3D-Graphics/3DS%20MAX/Materials/2007-06-19/967.html with VRAY: http://maxtutorials.org/anisotropic_shader.html (sorry about the weird links, but i cannot post URL's on this messageboard yet) edited by your friendly neighbourhood moderator quizzy... Link to comment Share on other sites More sharing options...
jens b. Posted December 17, 2008 Share Posted December 17, 2008 Your Dutch is better then my Hindi Link to comment Share on other sites More sharing options...
whori Posted December 17, 2008 Author Share Posted December 17, 2008 thank you everyone who posted here:) i will try this technique and see what do i get:) Link to comment Share on other sites More sharing options...
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