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exterior church - wip


the Rev.
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Hey everyone.

 

Brand new to these forums... and actually brand new to architectural 3d (character animator here).

 

 

This is the beginning of a rendering for a new building project we have going on.

I am working on C4D version 8.5 - no GI so I have to fake it.

This is lit with a light dome (24 lights) and one spot with area shadows.

 

What can I do to 'spice' it up?

All C&C's welcome.

 

-g

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Hmmm...any export options with C4D? .3ds? .dwg?

 

There are some great, free, open-source rendering solutions like Kerkythea (which you can get into via the free Sketchup) which I use exclusively that would really get you on a better footing with this.

 

I model in Chief Architect and find their on-board Pov rendering solution to be completely unacceptable.

 

Some kind of backdrop image would help. What is going on in those windows? Some kind of image placed there?

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Thanks guys

 

I unfortunately don't have raytracing on my renderer. I bought the 8.5 core with no modules... eons ago.

 

As for Kerkythea - I'll look into it. I know I can export via multiple formats - would probably have to do some retexturing.

 

Re: the wireframe - I'd happily post it - but it wouldn't tell you much. The import is really a mess - a lot of cleaning up as I go.

 

the window? Yes - these are placeholders for new stained glass windows that haven't been designed yet.

 

I did come across the new C4D demo - leaps and bounds from v8.5 to 11.

here's the comparison between:

top left - the new C4D renderer with GI

bottom left - the old C4D renderer with a light dome (24 white lights, at 7% with soft shadows) and a single blueish light at 65% with area shadows.

The one on the right was given to us by the architects as a quick flythrough.

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  • 2 months later...

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