dande Posted January 3, 2009 Share Posted January 3, 2009 Hi I have a client that first required some rendered images of a development. As per usual I built the model and used MR Materials and Sun/Sky etc. He now would like an interactive animation so that his clients can move around the development. But the problem is he wants the quality of the interactive animation to be as good as the rendered images. I have looked at quest3D. But this only allows you to use standard materials also it does really render, so you don't get lighting effects on materials and the overall quality of the Quest 3D animations look pretty poor. Also I would have to re-texture the whole model with standard materials. Does anybody have any experience of any interactive animation packages that give good quality animations. One thought I had was if I rendered all the building to texture that this may get over the problem with having to use standard materials. This is just a thought as I have never used render to texture before. Link to comment Share on other sites More sharing options...
ihabkal Posted January 3, 2009 Share Posted January 3, 2009 I have never used render to texture before too but I know this is how they do it to keep the quality up for these interactive demos. Link to comment Share on other sites More sharing options...
JonRashid Posted January 3, 2009 Share Posted January 3, 2009 You could make a series of quicktime panoramas. With the right authoring tool yoou can create hotspots and link animations. So the client can interact in areas (360 pan) and move to other areas through hotspots. That way you are in reality just moving through pre-rendered stills Link to comment Share on other sites More sharing options...
dande Posted January 4, 2009 Author Share Posted January 4, 2009 Thanks for your feedback. I think I'll have a play with both methods Link to comment Share on other sites More sharing options...
amer abidi Posted January 4, 2009 Share Posted January 4, 2009 the way around it is to 'bake' your materials. render to texture automatically then applies the rendered textures to your new 'baked' models and youre good to go! good luck! Link to comment Share on other sites More sharing options...
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