rikou Posted December 4, 2003 Share Posted December 4, 2003 hi I have a standard material for glass with raytrace in reflection ... I wondered whether, in the case of an animation, it would not be to better use a flat mirror ?? which of the 2 is most advantageous in order to save computing time ? thx Link to comment Share on other sites More sharing options...
nisus Posted December 10, 2003 Share Posted December 10, 2003 It depends on the rest of your scene... RT basicly hits the processor, FM kills ram... Just don't use FM for non-flat objects... Normally, FM would be faster... rgds nisus Link to comment Share on other sites More sharing options...
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