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Batch Rendering Multiple Cameras with Backburner.


neil poppleton
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Actually I typically only precalc my animations. When batching stuff it's normally overnight, so I really don't care about the short time it takes to calculate the irradiance. What's 30mins for a 6 hour render?

 

I do use the presets though to send additional renders for AO.

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What do you guys do for the sun position if you have a large number of stills to batch render? I don't think that saved scene state tracks that. Is animating the sun the only way?

 

Also what about rendering presets, do the presets from the rendering dialogue save all the granular v-ray settings? I notice that there is a vray specific preset manager, but I don't think you can call on this from the batch renderer.

 

Mike

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I don't think the scene states save the sun position. Would it be practical to clone the Vr sun linked to Max's daylight system, change the time and juggle on and off with the scene state? Potentially I could have half a dozen suns in the scene at different times.

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It does I do it all the time.

 

I agree.... it's a lifesaver. We typically will render all sides of a project which requires having the perfect sunlight for each specific camera..... only way to manage this without pulling your hair out is to use scene states. Then your all set when you need to setup batch rendering.

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