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Slow Renders - Precalculated GI


O.D.S
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OK this could be the easy "you forgot to tick that box" sort of a question.

 

i had a lot of issues with rendering animations without blotchiness or without extremely high settings, so i looked around the forum for solutions.

I stumbled across this link (cant post link :mad:) from one of the users and all went well until render time.

 

I clicked render and it takes around 33 minutes per frame!

 

i lowered as many settings as i could and even took of displacement and still just as slow.

 

could it be my material subdivs? (max is 12)

 

my render frames are 688 x 378 (weird i know but its for a web demo)

 

When i don't follow the tutorial provided each frame takes around 5 minutes

(i just simply calculate each frame separately and stitch them after in the RAM player) but the results aren't as good.

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