Jump to content

had any luck getting finaltoon2 to cooperate with vray?


upshot
 Share

Recommended Posts

Okay.. I'm an admitted finaltoon addict.

 

Lately I've been trying to get cebas's updated plug-in to work with vray (1.5/max2009) with little luck... The only way I've found to get it to work is to convert the camera to a perspective view and mess with logarithmic exposure control or the vray color mapping or render a second scanline pass and compost it....

 

Anyone else have a better approach? TIA

Link to comment
Share on other sites

I do not know about max 2009, but for sure, a while ago, Vray 1.47 and Max 9 was working quite fine. It was a standard production pipeline for a catalog where I was once working.

 

The setup was simple, vray as renderer, and final toon as effect.. without any problems. So mabee FinalToon changed in the last years, cause I think vray way of woirking renmained the same since 1.45 and up.

 

** what about the Vray toon plugin, do you really need the lines to be vectorized.... Vray toon is less versatile than FinalToon, but still quite cool

Link to comment
Share on other sites

  • 10 months later...

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share

×
×
  • Create New...