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how make quick render


nodar1978
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I am not adding anything to help, but rather a rule of thumb. If you have a render at 3000 pixels wide, that takes 2 hours, and you want to render that same rendering, same settings at 6000 pixels wide, it will take at least 8 hours. Doubling the width of the pixels adds 4 times the number of pixels, and will take 4 times longer.

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thank yuo guys

here are the settings and scene as well, please give me your advice, I have to make renders for A3, I'm going to do it at about 1300x1000, i think it;s enough, but it 11 shot has to be done this night, as quick as possible, how do you think what is a best way, which setting i have to change?

thank yuo in advance

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i chacked all the materials and all of them are in low settings, i meen 5 of maximum 8 for subdivisions.

i use many proxyes as well, in this scene, much difficult things are heppening in other views, so if I'm not good in this view ten will be more difficult in others, and client is designer and asking too many deteiled things as exact colors after render (which is difficult with lighting) and lots of others, i hope you can help me, you got more experience then me, and how do you think can i manage it tonight? :)

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how long are your render times that it's a problem? How fast of a machine do you have? To be honest with that high of a noise threshold I would expect that render to only take about 30 mins or so.

 

the only thing that's really going to give you a faster render is the light cache for glossy rays option that I mentioned before. (see image)

 

getting back to the noise threshold, I would take it down to at least .01 if not .005 to get a better looking image. But this isn't going to help you with your render time, it will only make it longer.

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the only thing that's really going to give you a faster render is the light cache for glossy rays option that I mentioned before. (see image)

 

Hello friend

I made as you told me, i tick this box but it does not help so much that i could fill it. should i do something else?

thanks

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Brian hit the right question when he asked about your machine specs. The resolution you are rendering at is low res. A faster machine might be the answer. Maybe not the answer you want to hear, but it still might be the only logical solution.

 

A personal rule of thumb is to look at the average resolution of digital cameras currently being sold. The resolution of your final images should match that or be higher. So say that 10 mega pixel is the average resolution, then your renderings should at least be 3600x2400.

 

But, ...for your case. You want A3. The minimum I would print at is 150ppi. Otherwise you are going to notice breakdown. You need to have your image at 2550x1755 pixels to be able to print A3 at 150ppi.

Edited by Crazy Homeless Guy
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guys one more question.

I made render on 1000 at 750, and then I'll make it bigger like A3, in photoshop. but quality was very nice on a screen, is there any chance that it can be worst on a paper?

becouse i think dpi is nothing fr printing, i think more important is ppi.

do you know guys how much ppi renders max itself? and can i change it?

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thank you for reply friend

but one thing i dont undarstand. what sould i do if client asks me A3, my machins is quit good, but when i go up to 2000pix, max is closing. i have intel Core cuadro CPU Q6600, 2,4GHz, 2,4GHz. ram 4Gb.

what should i do, should i give archive files to render farm? but farms doesn't do one still images, also i use proxys, and after archive they are mixing.

settings? i dont think so becouse when i go down in settings images is getting derty and ugly. :(

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You should be able to easily render that scene on your machine. Your scene doesn't look complex enough to really benefit from proxies, unless there is a lot we are not seeing. I haven't actively used Vray in a couple of months, so I will let others comment on the settings.

 

....out of curiosity, if you turn off displacement, does the scene render?

 

....also, just post the scene, and let a few people tweak it. You might be surprised at how fast someone can get it to render.

Edited by Crazy Homeless Guy
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You should be able to easily render that scene on your machine. Your scene doesn't look complex enough to really benefit from proxies, unless there is a lot we are not seeing. I haven't actively used Vray in a couple of months, so I will let others comment on the settings.

 

....out of curiosity, if you turn off displacement, does the scene render?

 

....also, just post the scene, and let a few people tweak it. You might be surprised at how fast someone can get it to render.

 

 

hi Travis

do you have time to check my scene please?

or please if somebody can check the rendering speed from my file, and later help me to get good render time with settings, please let me know your mail and I will upload file.

thank you

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Well, as I saw i your image, there is also displace in the brick material on that column over there, that would be a reason for your increased rendering times. Try to play a bit with your material, use reflection, glossiness and bump instead of displace to difference the brick from the mortar, that would make a difference in your rendering times.

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Ok, I ran a quick test on the file. I made a few quick adjustments. The total render time was 7 minutes. 2 minutes for GI calculations, and 5 minutes for rendering.

 

I think the thing that really did the trick was that I turned off your AA filter. Your image is noisy, and I think it was trying to smooth all that noise, and that was causing problems. This is just a guess though.

 

Now, you need to go and search the forums for how to eliminate the fine grain noise you have.

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