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HOW BUID A REAL ROOF NOT MAP TEXTURE?


Arquitetura3d
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Here is one tutorial I once made for a Slovenian 3D/2D page. It's written in Slovene language, but I think it's quiet understandable (all major words are bold). The trick is that you attach all your tiles to one single mesh and assign MaterialbyElement modifier.

Hope that halps somehow :)

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  • 1 month later...
Originally posted by Sergio:

... Only one thing I could not figger out, and that is in points 5 and 6, how do you apply material, and colouring different tiles in different colours?

Originally posted by LKlemenc:

 

The trick is that you attach all your tiles to one single mesh and assign MaterialbyElement modifier.

and the material is a Multi/Sub-Object material. When you attach all the tiles together each tile becomes an element of that object.
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Thanx DelfoZ!

Boolean is so bad and gives so much trouble...

there were some articles against boolean, so many times I lost,due to using boolean,some faces, while making window openings...

Some people refer to non free Power Boolean plug in; wich demo I downloaded, it is also making mess...

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