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exterior_more realism


max.m
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I am no expert but I would say that it looks too new. If you have to have the building looking new then dirty up the road, paths, benches etc. If you can also dirty up the building.

 

Also you have a lot of the same vegetation repeating, namely the hedges and the trees on the pavements, try and get some different trees and bushes and alternate them etc.

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Hi Max,

 

to increase realism

- get a nice texture for the road

- modify the color of the 4 small trees 'stamm' a little bit

- modify the benches (add texture, move them a bit so they are not 100% axis aligned)

 

last but not least - the building itself

 

windows / glass - this is perfectly even. Real glass is 'bend'. Use a very large scale bump (so you get very smooth(=slow) modification of the normal). Then apply to the glass as bump. This will create reflections that are less uniform.

 

building/ facade material - this is to even as well. Texture it.

 

window positions - construction workers dont work down to millimeter precision. If you move the windows by +-1 cm in random direction that could look more real. Also (workers will not like to hear that), windows can even be -rotated- on installation. This can easily by 0.5 cm even for precise work.

 

More content - you already have an umbrella/sonnenschirm. Add more details on the balconies. Maybe you also find a plant that grows up the facade.

 

Overall i think a texture that creates a small variation for the buildings white color could give the biggest jump in realism.

 

The tree in the upper right corner is really great !

(is it a photo ?)

 

 

Best Regards,

Alf

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thanks for your replies,i tried to include them as far as it was possible. as this is an image for advertising i have problems to sell a "dirty" building ;)

actually i render another version with more detail on the balcony etc. will post it tomorrow.

@alf. its a photo i made on my own. if you pm me your emailadress i will send it to you.

inhart_austeingasse_nachb_cam16_-1.jpg

Edited by max.m
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