makai Posted December 1, 2003 Share Posted December 1, 2003 I'd like to render edged faces, somehow combining wireframe with a material. Using a composite or blend shader doesn't work since the non-wire material is hidden by the wire material. How do I explain...the wire material is not outputting its transparent area as an alpha or as transparent, so it won't composite. Short of copying the geometry and shading each one differently, what can I do? |\/| /\ | Link to comment Share on other sites More sharing options...
makai Posted December 1, 2003 Author Share Posted December 1, 2003 OK, now I'm really stumped... Wire materials have stopped working completely. Even checking "force wire" has no effect. Wireframe materials all render solid. Clues? Link to comment Share on other sites More sharing options...
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