illudin Posted January 30, 2009 Share Posted January 30, 2009 i'm trying to learn to use 3d software so trying to make a halo map, currently doing the tutorial and i selected UVW mapping and i have it map a bitmap for the ground terrain, it works fine but when i click back on edit mesh the bitmap switches around so that it is mirrored(river is supose to be on east and gets switched to west) this makes it hard model the terrain, wondering if anyone knows why this is happening and how to fix it. Link to comment Share on other sites More sharing options...
JonRashid Posted January 30, 2009 Share Posted January 30, 2009 Is your edit mesh before your UVW mapping modifier. If so you need to add another edit mesh modifier after the UVW one Link to comment Share on other sites More sharing options...
illudin Posted January 30, 2009 Author Share Posted January 30, 2009 i opened u[p a new edit mesh but doesn't seem to change anything, it's version 6 if that matters at all Link to comment Share on other sites More sharing options...
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