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Animation, Need for Speed


mikes8500
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Can someone take a look at my settings and let me know if there are any that can be tweaked to get faster rendering time? Right now each frame is taking between 20-30 min on a dual core 3ghz 32bit, 4gb ram workstation. Max Design 2009, Vray 1.50.sp2 Scene is 30mb, and over 2mil polygons

 

All my vegation is Vray proxied, Evermotion (opacity mapped leaves :( unfortunately) grass is from Vismasters Archmaterials so it has displacement. No moving objects, so I'm using precalc'd light cache and irradiance maps.

 

If the opacity and displacement are the culprits I can accept that, but I was just wondering if there was some arcane Vray setting that could help.

 

 

Thanks

 

Mike

Edited by mikes8500
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Opacity and displacement are going to be the biggest problems that you have in your scene, your setting look good to me. With respect to opacity you could try turning off your bitmap filtering, which can slow down rendering sometimes. What resolution are you rendering it at; you might want to try playing with your bucket size if your image is bigger than screen size. Smaller buckets can cause your machine to work much harder than it needs to.

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I'm just rendering at 720x480 for dvd. If I decrease my bucket size would that allow my weaker workstations to participate? Half the machines in my office cannot handle this scene and just crash. Basically the single core, and earlier dual core machines, some with just 2gb ram.

 

What would be a good bucket size to set? If I could bring those weaker workstations on, even if it takes them an hour a frame would be worth it.

 

Mike

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If they are crashing it's because there running out of ram, you could try reducing your dynamic memory limit to say 800mb to see if any of them would start rendering that might help if they are on the edge. Your bucket size is right for 720x480 and your render times don't seem outrageous to me I've had stuff take 4 or 5 hours before.

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Hey Maxer

 

Thanx for the reply. Tried setting the Dynamic limit back down to 800mb and all the weaker stations still crashed out. :( Guess I'll just write them off permanently. I had the dynamic limit set up to 4000 mb because I was crashing on the light precalc phase.

 

Mike

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