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mtlwrapper problem


jtiscareno
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Have a problem (second time this happens). Created a new mtlwrapper with a lightmtl as a base, applied the mtlwrapper to the object in my scene, it IS casting light but it is NOT rendering with a glow, it comes out a flat dull gray color.... what gives.

 

Created a sphere just to check the model and mtl, and the same, it generates light but the sphere renders flat, like a 2d disk....

 

Any ideas what might be the problem and the fix???

 

Thanks!

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need the mtlwrapper beacuse I have found out that it is a very easy way to simulate real lighting on interior scenes. Just apply the wrapper mtl to the light layer or light panel objects and you have a good lighting solution.

 

I figured it out, since I am using exponential I needed to up the value to 100 on the lightmtl, solved the issue!

 

Thanks

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