tarmac Posted February 3, 2009 Share Posted February 3, 2009 could anyone teach me how to use wood texture thats in sketchup paintbuckett, aplly vray on it and mantain the texture ? giving it reflection of course here's a picture of what i wish to achieve thanks people Link to comment Share on other sites More sharing options...
architectsaqib Posted February 4, 2009 Share Posted February 4, 2009 (edited) Hey bruno, Add bump map of same image and reduce "reflect glossiness" to 0.8-0.5 in reflection layer in material editor.. also you can send your model for further assistance.. cheers.. architectsaqib@hotmail.com Edited February 4, 2009 by architectsaqib Link to comment Share on other sites More sharing options...
tarmac Posted February 4, 2009 Author Share Posted February 4, 2009 HI, tried hat but not shure if i did exactly like u said Add bump map of same image and reduce "reflect glossiness" to 0.8-0.5 in reflection layer in material editor.. first : how do i add bump map of same image ? i presume that i have to get an equal image and add it on " maps " menu when editing vray material rigth? i'm sending u the menu from vray engine ( that i presume u know very well ) but just to show you sorry for this probably dummie questions but i just cant get it rigth thanks a lot Link to comment Share on other sites More sharing options...
architectsaqib Posted February 6, 2009 Share Posted February 6, 2009 (edited) Bruno, you did it correctly, have seen your v-ray material editor settings... tell me whats the result?? m sure u get it, right!! m adding some exterior render, have a look at it! Edited February 6, 2009 by architectsaqib Link to comment Share on other sites More sharing options...
tarmac Posted February 6, 2009 Author Share Posted February 6, 2009 hi listen , first i wanna thank you for the tip meanwhile another forum user taught me and i think i've achieced a decent result take a look at it and let me know your exterior looks very nice i'm also triyng something new with the outdoor take care Link to comment Share on other sites More sharing options...
tiago Posted February 27, 2009 Share Posted February 27, 2009 From the menu's you have images of it looks like you were using default materials instead of a vray linked material. If you create a VRayLinkedMtl all you have to do is add a reflective layer and then adjust how much reflection you want. If you still want to do bumpmaps you can do so but they aren't always necessary and depending on the original texture might not come out very good. Link to comment Share on other sites More sharing options...
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