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max + hdri part 3


@lkion O
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Hello ppl

Im still at the begining of this but thanks to Quizzy i ve made a lot of progress!!i finally managed to use hdr images with a seperate background. For this im using a skylight in max 5 and a seperate hdr as enviroment,but there is someting wrong in the rendering

http://www.cgarchitect.com/forum/filepush.asp?file=qwe.jpg

 

PLEASE HELP!!!

1) It needs moreeeee antialising- is there any way? to make the spheres more smooth except from increasing their segments?

2)How do it get reed off that blurry tabletop?

 

Thanks

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The problem is not the anti-aliasing, but the samples... you want smaller samples a lot lot more of them... you are using the light-tracer I am assuming... if so what are your settings? Specifically, what is the min-max sample size and what is the number of samples? You will want your number od samples to be around 64 to 128 to get something smooth... BTW, your rendering times will go WAY up... so be warned.

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Thank you nisus

 

Here is a jpeg with rays set to 500

 

http://www.cgarchitect.com/forum/filepush.asp?file=tile3.jpg

Comments pleaseeee!

Thank for the warning of rendering time. But seriously why is taking so long? It took 5 minutes to render it!!! with raytrace materials and i know for sure that the same scene in C4D would take half the time. Is there any explanation?

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