benino Posted July 28, 2003 Share Posted July 28, 2003 Hi, i m having some problem with my interior scenes rendered with Brazil... If I have white walls and coloured floor, white lights...All my walls get the samee colours from the wall... I know it is because of lights bounces coming from the floor...But how can i manage this bleeding ? I tried with utility shader from brazil, but when I decrease valute of Generate GI for the floor material, walls become dark, because of few light intensity.... Please Help me... Link to comment Share on other sites More sharing options...
ZepSOFD Posted July 29, 2003 Share Posted July 29, 2003 benino, Try decreasing the S value of your floor color this should help with color bleed, it probably will not take it away, but will reduce it to something that is more appropriate for the amount of light energy you are using. tom Link to comment Share on other sites More sharing options...
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