tcupp Posted February 9, 2009 Share Posted February 9, 2009 At one point I thought I remembered seeing a tutorial on how Evermotion accomplishes their greyscale styles for their Archexteriors/Archinteriors (see included image). Does anyone know where I may be able to track it down? Or have any insight on how they accomplish it. Link to comment Share on other sites More sharing options...
BrianKitts Posted February 9, 2009 Share Posted February 9, 2009 (edited) Evermotion images vary slightly from image to image....... But the base of the images is a white model or ambient occlusion rendering. Some of the renders instead of an AO image were probably done by calculating your global illumination with a fully textured model. Then using a white material override to render the scene using the precalc'd GI which will give you a white model shaded by the color hues of the GI in the original render. Then you can comp over top of if a wireframe pass. With vray you would either do this using the vraytoon plug for a hidden line image, or putting a vray edgetex map into the opacity channel if you want to see all the wireframes for the model. Edited February 9, 2009 by BrianKitts Link to comment Share on other sites More sharing options...
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