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Animation Rendering stops after a random number of frames


zinkh
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Hi everyone, this is my first post although i've been a member from a while, maybe because everything went alright until now, so be gentle with me, so here is my issue.

 

I am working on a flythrough animation with camera moving around and inside a building, and some cars, doors and RPCs around, this is my first attempt to animate objects, the scene contain 3100 Frames. First i made some test rendering of 800x600 Uncompressed AVI, by splitting theanimation to 2 movies of 1500 frame, everything went good except for the Light Cache pass that took a lot of time to render, so i switched o QMC and everything went just fine. but now that i want to render the final rendering in HD Format i am dealing with some big issues, I added some vray lights in the scene, added the terrain and some noise to simulate clouds in the vraysky, activated the mail Error Report, started rendering to an AVI file, and went for the weekend.

 

By the night it took 3Hrs to render the first 50 frames, and 4Hrs to render the second 50, then i waited all saturday and Sunday, and no mail report after frame 100.

 

When i came back Today (Monday) i noticed that the rendering has stopped at frame 146, it did'nt actually stop for real it was just like rendering forever, there were no buckets rendernig on the scene, the 8 cores of the computer were working at 20% of capacity, and the estimated time and elapsed time were the same increasing infinitly ( showing 30 hrs of rendereing and increasing). I stopped the rendering, rendered the 146th frame : surprise it took 4 mins just like before!!!!

 

I tried everything, increasing Vray Dynamic memory to 1000 Mb, changing output from AVI to Image List, the output format, nothing changes, it's going worse, the time it stops rendering now is just random, it can stop at frame 2 or frame 100, i can't be there everytime to stop and relaunch rendering....:eek:

 

Did you ever had this issue? :confused:please help, thanks in advance

 

I am using Win XP Pro on a Dell Precision, Intel Dual Xeon Quad 2.Ghz with 4Mb RAM, no Net rendering

MAX8 with Vray 1.5RC3

GI: Irradiance Map Very Low Setting

3100 Frame of HDTV Format 1920x1080px

A lot of pacience and not enough luck

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i think your problem is that you're running out of memory. and that can be the fact that your rendering directly to avi, and thats no good, for 1: it takes up memory to wait and store frames and then build up the avi as you progress and 2:when you get FUF's you need to re-render it all.

 

render to tga's and then compile the sequence afterwards

 

also, to be on the safe side, reduce the amount of frames used for light map calculations, 500 frames is a safe bet. split the frame counts up into multiple segments so that if something goes wrong with as segment you only have to deel with that segment instead of the whole animation. It does take a bit of consentration and time to split it up, but well worth it in the end.

 

g'luck

A

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Thanks Koper but i don't think will help a lot a did save the frames as TGA, but it doesn't work, tried reducing the number of polygones nothing works, now it's worse the rendering is just stopping at the first frame, i sent the file file to a friend who have MAX2009 and it works perfectly with some exposition problems, and when i switch to a backup i did last Monday it's rendering fine, i might have done something wrong, maybe the file is just broken or something, i know what i have to do...spending nights re-modifying my backup.

 

Thanks anyway, by the way i took a look on your website, your work is just awesome, dude.

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