Jump to content

Radiosity and Volume Lights


Dean_B
 Share

Recommended Posts

Hi there,

I'm using Max 5.1 and wondered if it was possible to have volumetric lighting when using radiosity. I've modelled and animated a studio with blinds on the windows and wanted some nice subtle shafts of light shining through. But what happens is that the fog colour just fills the room presumably because its bounceing from surface to surface as radiosity light is supposed to. I'm using a photometric point light as my light source. Any ideas?

 

Thanks in advance.

Dean

Link to comment
Share on other sites

OK Woody the light is now shadow mapped and I've played with the settings in the environment rollout and with the actual light preferences but alas still no volumetrics.

 

Could you expand on what settings I should adjust please.

Dean

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share

×
×
  • Create New...