ankit4d Posted February 13, 2009 Share Posted February 13, 2009 Hi guys, yesterday i was working on a scene which took only 1 minute to render, i saved the file and went home...and today i tried rendering it again and it took 16 minutes to render. I often face this situation. What i do is I simply restart the pc, and when i render it again it take only 1 minute.... What actually happens when i restart my pc. Link to comment Share on other sites More sharing options...
frank1331 Posted February 13, 2009 Share Posted February 13, 2009 You are freeing up memory that the PC doesnt have to use to store info. Link to comment Share on other sites More sharing options...
Ky Lane Posted February 13, 2009 Share Posted February 13, 2009 Anyone successfully used any memory management software to alleviate things like this? Link to comment Share on other sites More sharing options...
mattclinch Posted February 13, 2009 Share Posted February 13, 2009 just run garbage collection in max? run gc() from maxscript window. Link to comment Share on other sites More sharing options...
Shane Gee Posted February 13, 2009 Share Posted February 13, 2009 here is a query related to this. I opened a scene I was previously working on and try to move an object and it moves it all over the place with no control, slightest move of the mouse and it is moved off the screen. I have had this problem in the past normally just restart MAX. but it still had the same problem. I had to restart the computer. Now it is fine and things move alright... strange I would have to restart the PC. Also I could not undo anything while this problem was happening. fine after the PC restart Any ideas... or is just the normal dodgy MAX as usual. Link to comment Share on other sites More sharing options...
SandmanNinja Posted February 13, 2009 Share Posted February 13, 2009 Windows itself has horrible garbage collection routines. When I was a programmer (VB, x86 assembler, Pascal) I would put a routine at the start of each program to manually call a garbage collection routine. I also ran a profiler to look for memory leaks and see where my program spent the most time. If an individual subroutine had the highest CPU usage, I'd re-write it in assembler. I have a funny feeling that no one spends this much time programming any more. The end result is that you should reboot your computer regularly and keep your hard drive nice and tidy (defrag) - the latter helps the swap file as it grows and shrinks. Link to comment Share on other sites More sharing options...
ankit4d Posted February 14, 2009 Author Share Posted February 14, 2009 Thanks a lot for your reply, but is there any other option instead of restarting pc. Link to comment Share on other sites More sharing options...
shaneis Posted February 14, 2009 Share Posted February 14, 2009 Ahh, it's a sad state of affairs, when in 2009, we are still dealing with memory-hogging, memory-leaking buggy software running on an unstable, inefficient OS which leads us to solutions like "restart the program" or "reboot the PC". All this for the privilege of paying thousands for the right to use these products from proprietary vendors with enormous R&D. So, thank you Autodesk and thank you Microsoft for your undying devotion to providing high quality, refined products to your paying customers. ANKIT: There are freeware/ shareware apps for Windows that will purge RAM for you, but be careful which ones you choose. Also, try restarting your Max session and do not load any textures or shaded views - these will use up a lot of RAM. Better yet, if Max allows rendering from the Windows command line, use that option. Link to comment Share on other sites More sharing options...
ankit4d Posted February 15, 2009 Author Share Posted February 15, 2009 Thanks for your reply Shane, i will try it. Link to comment Share on other sites More sharing options...
LuckyST Posted February 19, 2009 Share Posted February 19, 2009 if you are using irradiance map, it might have something to do with "incremental add"? or you might have some sort of windows program disturbing the rendering. Link to comment Share on other sites More sharing options...
Klokwerks Posted February 23, 2009 Share Posted February 23, 2009 We had a similar problem too. However after countless reboots we decided to look into hardware issues. We swapped out the RAM and haven't had a problem since. Just a thought... you may want to do some test on your RAM and see if you need to buy some new. Link to comment Share on other sites More sharing options...
Klokwerks Posted February 23, 2009 Share Posted February 23, 2009 Ooops... sorry. Forgot to add what software we used. Try using Everest to benchmark your PC performance. This way you can look into where your running slow if at all and address things from there. Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now