chow choppe Posted February 13, 2009 Share Posted February 13, 2009 Hi all we are rendering a night shot for an animation and i am getting some strange flickering of light in some areas for lighting we are using photometric lights with ies files and also vray lights and vray light materials for street lamps. does any one know how can i deal with this flickering i am attaching some frames for u to see http://www.the3rddimension.in/uploads/cl.zip Thanks Link to comment Share on other sites More sharing options...
ravi_chawda1981 Posted February 13, 2009 Share Posted February 13, 2009 I think u've to put this thread in WIP section, u will get fast help from there. can u describe the render settings? Link to comment Share on other sites More sharing options...
mhmd19732008 Posted February 13, 2009 Share Posted February 13, 2009 hello 1-check geometry first, if it contains sharp edges (not filleted), fillet it. 2-use hdri for background. 3-change light cache units from screen to world 4-check subdivissions of vray lights. 5-your file units should be compatible with photometric files and also your scene scale, try cahnge units. 6-does vray message prompt "boundary box is to far .....)?, if its so, move your scene as near as possible to origin. hope works..... Link to comment Share on other sites More sharing options...
BrianKitts Posted February 13, 2009 Share Posted February 13, 2009 is the flickering constant throughout the whole animation, or is it sparatic? In just seeing two frames it looks to me like one rendernode is having problems with the irradiance map, or calculating shadows. You are precalculating the GI correct? Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now