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background "projected"


yoksomin
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Hi everyone:

 

I have a problem with an render, and after tryed some tutorials and searches...nothing yet.

 

Iam making an exterior render with Vraysun and a map in "enviromment" (key 8)

 

As you can see in this very low render, my enviromment map its "projected" on my "shadow wall", and i dont want this.Why this happen?:(

 

Render 1:

002bw4.jpg

 

 

When i render only with Vraysun and Vraysky on "enviromment" (key8), that doesnt happen, but all the glass reflections disapears.

 

Render 2:

 

001bk7.jpg

 

 

 

 

So..i'll liked to have that "background" image with glass reflections, but how can i make it, without have that "projection"?

 

 

Best regards,

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Hi,

 

First of all, many thanks:)

 

I just put the map on the enviromment (key 8)..i didnt set the map.

After you help me, i drag and drop the "enviromment map" to the material editor and change the "screen mode" to "spherical mode" and the result was this:

 

render:

003gm5.jpg

 

 

 

 

Well, the "projection" desapear, but the background map modifies and the reflections to.:(

 

Why?How can i have the same background map and the reflections?without that wall "projections"?

 

This wall doesnt have reflections;)

 

Best regards

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Hi,

 

Once again, many thanks:)

 

Even i dont have a good hdri image, iam gonna try it:)

 

Ill post the result soon...i hope so, if i get a good hdri image:)

By the way, where can i get good hdri images?

 

Thanks,

 

Best regards

Edited by yoksomin
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Hi,

 

Thanks to all!

 

After read all the opinions,i´ve tried this...

 

In this render i use "mattclinch" idea, and i put a enviroment map using "espherical" set, just to have the background map without those "wall projections"....thanks

 

After i use the "mhmd19732008" idea, using a "fallof" map for reflection.Thanks

 

The result i think its nice.For me of course, iam a beginner.

 

Result (not final,because its very low render):

 

004uh1.jpg

 

 

 

Next, i'll get some HDRI images, and gonna try the "mhmd19732008" idea.Thanks again!!:)

 

By the way, what you think about this image?Lighting..grass(fur)..etc?:)Some opinions will be great:)

 

Best regards

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1-use a vray camera, enable vigeniting, DOF.

2-use a mapscaler modifier for granite wall.

3-use vraydisplacement modifier for gras, use a good map for displacement.

4-add some trees, also flowers and shrubs infront of shot will be more realistic.

5-add figures.

6-make frames for windows.

7-put some interior opacity maps behind windows.

8-add lighting fixtures.

9-for GI, use IM for pri. bounces and None for sec. bounces, avoid LC in exterior renderings.

hope works.....

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Hi,

 

Thanks once more:)

 

That was an unfinished work, and now iam gonna try those ideas "mhmd19732008".

I have already mapscaler for granite wall,vraydisplacement modifier for gras:)

 

By the way, how can i put some figures?I make an opacity map, make a plane to this map, but seems like a "double image"/"mirrored" when i render it...very strange,to me :)

 

best regards,

Edited by yoksomin
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Hi,

 

After "mhmd19732008" ideas, i made another test render.

1- IM for pri. bounces and None for sec. bounces

2 - some trees, also flowers and shrubs infront of shot

3 - Vraydisplacement on granite wall, but i dont know why in the edges apear those "black lines".(how can i fix that?)

 

I didnt put some figures because i dont know how:(

 

render:

005er6.jpg

 

 

Sorry about all my questions, but i dont know how i can fix them.

 

Thanks

 

Best regards

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Hi "mhmd19732008":)

 

Sorry but i didnt understand:(.."1-remove fallof from figure plane"?where?

I dont have any fallopf..anywhere..

 

 

Ok, using a 3D figure its better, but this is one thing i would like it to know....please

 

This is a poly plane...with the opacity and difuse map.this is only a two persons map,but appear four heheheh

This is only a teste render to see the result (bad hehe).

 

render:

006rp1.jpg

 

 

 

I have more and better figures..and this would help me very much, to make put some dynamic on my works...

 

 

THANKS:)

 

Best regards

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