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A problem with radiosity and water


pablo scapi
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Hello Max people.

 

I´m doing some interiors for a SPA pool, just started with the first test, and seem to be going fine, EXCEPT for one thing i don´t understand.

 

All the verticals surfaces that are under water are coming blak in the renders, is like the bounced light from the radiosity doesn´t cross the surface of the water, only the direc fron the sun does.

 

What setting i am missing, please someone help me!!

 

For now there´s only the sun but i will put some artificials lights too. filepush.asp?file=test_7.jpg

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octopus,

 

Your best bet would be to exclude water/glass from advanced lighting calculations either by hiding them during the process then turn on during rendering, or disable Advanced Lighting in the properties dialog of the objects in question.

 

tom

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Thanks tom.

What you sugested is a good idea, but i have losved it anyway, I had forgoten to turn down the opacity, because i had 100% refraction, the water was transparent, but not for the radiosity i guess.

 

When i finish the project i will post it in the finished work

 

Thanks again.

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