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Vray+Glass problem


JoeWozniak
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Hey guys, im new to the site and somewhat new to VRay and 3DS. I hope you guys can help me with this since its bugging the crap outta me.

 

I'm working on this project and Im getting gray blobs all over the scene. I have a VRay Light coming through a Plane of transparent and frosted glass and I am getting these blobs. When i get rid of the plane of glass, everything is fine. I tried to fix it to the best I could but same results no matter what. I dont know if im doing something wrong.. or what but its driving me nuts!! Hope you guys can help.

 

With Glass

zxv.png

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