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Dumb Vray Sun question


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I was doing a very quick test scene to troubleshoot a problem for someone. The scene consisted of a room with an opening to represent a window, with Vray sun as the only lighting. It turned out very orange. I know that the height of the sun object affects the color, but it still colored the walls to an unrealistic amount no matter how high the sun was.

 

So my dumb Vray Sun question is: how do you keep the sunlight from being so orange? :o

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Thanks guys. I had decreased ozone and turbitity in some tests last night and that did reduce it some. I thought about adjusting the white balance in the camera settings, but D65 seems neutral enough, so I didn't change it. I'll have another look at that. I'll also take a look at the online Vray docs. :cool:

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