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vray fur- rendering time problem


anindia
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while using vray fur on foreground for making grasses-it is just killing the machine and taking huge time in rendering. how can i get rid of this huge rendering time. is there any way to render vray fur with any tricks with reduced rendering time - any suggestions will be highly appreciated.

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while using vray fur on foreground for making grasses-it is just killing the machine and taking huge time in rendering. how can i get rid of this huge rendering time. is there any way to render vray fur with any tricks with reduced rendering time - any suggestions will be highly appreciated.

 

render the foreground fur in a seperate pass by itself then composite in post.

 

The foliage tutorial that red-vertex did over on evermotion's site does something along the same lines...

http://www.evermotion.org/index.php?unfold_exclusive=311&unfold=exclusive

Edited by BrianKitts
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render to vrimg format, its good solution for high rendering times.

 

That is incorrect...... rendering to file (vrimg) is mostly used as a tool for conserving RAM if you are crashing out due to exhausting your system's resources.

 

In fact rendering to file will actually slightly increase your render time as is has to write out each bit of the render to the file upon bucket completion, wipe that section of the RAM then continue. It is in no way an option to combat high rendering times.

Edited by BrianKitts
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