huntch3 Posted February 21, 2009 Share Posted February 21, 2009 Hi I was wondering if it is possible to import sections of google earth topo into 3ds max?....maybe even google ocean topo aswell? If anyone knows how to do this, let me know...thanks! Link to comment Share on other sites More sharing options...
aaron-cds Posted February 21, 2009 Share Posted February 21, 2009 If you have Google Sketchup Pro you can import terrain from Google Earth then export it as a 3ds file. You could also go to www.maps.google.com and hit the terrain button to get a topo as a base to model from. Link to comment Share on other sites More sharing options...
BrianKitts Posted February 22, 2009 Share Posted February 22, 2009 we use the Google Earth Extension for autocad. http://labs.autodesk.com/utilities/google_earth_extension_beta/ Once setup, all you have to do is navigate to the terrain you want to capture in GE. Switch over to autocad and click the import button. It will pull all the terrain and the texture map for the terrain perfectly mapped on the mesh into autocad. Then you just export that as a dwg, and you can pull it right into 3dsmax. If you have a google earth pro license it will allow you to pull a nice large full color texture map for the terrain. Otherwise it comes in black and white. Link to comment Share on other sites More sharing options...
kwdevine Posted October 19, 2010 Share Posted October 19, 2010 "Once setup, all you have to do is navigate to the terrain you want to capture in GE. Switch over to autocad and click the import button. It will pull all the terrain and the texture map for the terrain perfectly mapped on the mesh into autocad. Then you just export that as a dwg, and you can pull it right into 3dsmax." Brian, thanks for this. I am having trouble, however. Once in AutoCad, I click the import button and am prompted to select the file I would like to import. In Google Earth, I don't see any option to save the topography I am viewing. Am I missing a step? Thanks, Kerry Link to comment Share on other sites More sharing options...
AJLynn Posted October 19, 2010 Share Posted October 19, 2010 That's fantastic - I remember having to import 3D from Google by running an OpenGL capture Link to comment Share on other sites More sharing options...
kwdevine Posted October 19, 2010 Share Posted October 19, 2010 AJLynn, Were you able to do this successfully? I am not seeing how I can import directly from Google Earth to AutoCAD even after the extension download. I simply have both programs open, but am I suppose to save my view somehow in Google Earth? Thanks Link to comment Share on other sites More sharing options...
AJLynn Posted October 19, 2010 Share Posted October 19, 2010 I managed it but it was a monumental pain in the ass. Link to comment Share on other sites More sharing options...
kwdevine Posted October 19, 2010 Share Posted October 19, 2010 Any chance you can share the general idea?? Link to comment Share on other sites More sharing options...
AJLynn Posted October 19, 2010 Share Posted October 19, 2010 Get some software that captures OpenGL from the display (sorry, I don't remember what it's called, but it only takes a bit of web searching). You run Google Earth, and the capture software, and hit a button on the capture software that copies the geometry from the OpenGL subsystem and dumps out something in a common format like OBJ. But what you get is at some weird microscopic scale with some inexplicable objects and the geometry isn't very clean, and they claim you get it textured but that doesn't work. Don't bother unless you've eliminated all your other options. Link to comment Share on other sites More sharing options...
kwdevine Posted October 20, 2010 Share Posted October 20, 2010 Ok, thank you. Then what is the purpose of the Google Earth Extension? I thought this was it's role... Link to comment Share on other sites More sharing options...
jsf Posted October 20, 2010 Share Posted October 20, 2010 After you have installed the extension. Use these commands: importgeimage (type this in the autocad command line to import the Google Earth image into Autocad) importgemesh (type this in the command line to import the mesh) Download the Extension here: http://labs.autodesk.com/utilities/google_earth_extension_beta/ Link to comment Share on other sites More sharing options...
Thablanch Posted October 21, 2010 Share Posted October 21, 2010 Get some software that captures OpenGL from the display (sorry, I don't remember what it's called, but it only takes a bit of web searching). You run Google Earth, and the capture software, and hit a button on the capture software that copies the geometry from the OpenGL subsystem and dumps out something in a common format like OBJ. But what you get is at some weird microscopic scale with some inexplicable objects and the geometry isn't very clean, and they claim you get it textured but that doesn't work. Don't bother unless you've eliminated all your other options. 3d ripper DX, in cunjunction with Bing Maps or Google earth, grabs what is in the card, and does have a direct import in 3dsMax once installed.. a matter of seconds, and if you are in a dense urban zone ( in Bing Maps) it will get all the buildings mapped and everything.. A really well spent 2 minutes... Simplest, fastest and more efficient solution. Link to comment Share on other sites More sharing options...
Scott Dombrowski Posted October 21, 2010 Share Posted October 21, 2010 I've used 3d ripper also. It works well with Bing Maps, though it seems Microsoft hasn't updated their Baltimore map in quite some time. They still have some large office/apartment buildings missing from the Harbor East area that were built a few years ago. Link to comment Share on other sites More sharing options...
Stephen Thomas Posted October 21, 2010 Share Posted October 21, 2010 Worth noting that the 3d ripper DX import plugin for 3ds max is only compatible with max v9 32-bit. Link to comment Share on other sites More sharing options...
Thablanch Posted October 22, 2010 Share Posted October 22, 2010 Worth noting that the 3d ripper DX import plugin for 3ds max is only compatible with max v9 32-bit. Compatible with 2009-2010-2011 - both 32 and 64 bits And you can always use the obj export to have obj format http://www.deep-shadows.com/hax/3DRipperDX.htm#Overview Link to comment Share on other sites More sharing options...
diesellam Posted October 28, 2010 Share Posted October 28, 2010 The google earth extension doesn't work in my computer (both AutoCAD Architecture 2010, 2011) I can get the toolbar show up after the installation. You have to do the "appload" command to load the .cui file, but it doesn't recognize the .arx file. It's not recognized. It simply fails to recognize the command after i click on any icons on the toolbar. What's the trick to get this work? I've search almost every single source online and found no clues. Link to comment Share on other sites More sharing options...
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