cjlopez4 Posted February 24, 2009 Share Posted February 24, 2009 When creating a vray proxy out of one of the bionatic trees, it renders perfect. When I save the scene, exit and reopen the textures for the vray proxy can't be found. Also, what causes Vray to crash when rendering easynat trees? Link to comment Share on other sites More sharing options...
mhmd19732008 Posted February 24, 2009 Share Posted February 24, 2009 hello before make any geometry as a proxy, convert any type of geometry to editable poly, thus will make a new multisubobject material in scene, save this new material in your material library, and now convert trees to proxies. add new material to proxies if textures lost. Link to comment Share on other sites More sharing options...
cjlopez4 Posted February 24, 2009 Author Share Posted February 24, 2009 hello before make any geometry as a proxy, convert any type of geometry to editable poly, thus will make a new multisubobject material in scene, save this new material in your material library, and now convert trees to proxies. add new material to proxies if textures lost. Will give it a try, thank you. Link to comment Share on other sites More sharing options...
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