cjlopez4 Posted February 24, 2009 Share Posted February 24, 2009 I have an animation that when rendered on my home PC, renders fine very little flicker or shadow dancing on flat wall surfaces. However, when I ran it on the render farm service, the animation has cone back with flicker and dancing shadows. Any way to fix this is post or do I need to re-run the animation without LC and only produce it with IRR? Link to comment Share on other sites More sharing options...
Brute Guy Posted February 25, 2009 Share Posted February 25, 2009 Hi Cesar, I got a similar effect when doing my animations, I found that just by pumping up my HSph Subs and adding more passes to the IR, the shadows went? Haven't tried it on a network though. Hope you find your answer Marc Link to comment Share on other sites More sharing options...
cjlopez4 Posted February 25, 2009 Author Share Posted February 25, 2009 Hi Cesar, I got a similar effect when doing my animations, I found that just by pumping up my HSph Subs and adding more passes to the IR, the shadows went? Haven't tried it on a network though. Hope you find your answer Marc I switched to BruteForce 1/100, .85/.005 no more problems, slightly longer render time but the dancing shadows and flicker are gone. Not using secondary bounce, tweaked color mapping and camera for desired lighting. Link to comment Share on other sites More sharing options...
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