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High Resolution


dmtr
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Hi guys,

 

I'm working on the house project and whenever I'm trying to render this in high res 4096x2458 I have black areas on my final render. Image below shows what I mean. Smaller sizes works ok. Does anyone has idea how can I avoid it and get good quality image? thanks.

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An alternate "non-script/non-paste-it-together" method would be to simply render the image by checking off "Net Render" (after starting up Backburner manager and server on your machine, of course (and after you send the job, close your working instance of Max)).

In the net render dialog there is an option for "split Scanlines" where you can choose how many parts to break the image into.

Each bit is rendered seperately and stitched together for you.

The advantage is that the final image does not need to be pieced together seperately in Photoshop, by hand.

You do, of course, still need to pre-calc the Final Gather and Photon Map if you are using them.

The down side is...well, you gotta gotta start Bburner manager and server, a painful 4 mouse clicks ;)

Edited by luckymutt
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