abro Posted March 2, 2009 Share Posted March 2, 2009 how can we produce grass in 3ds max+my images after rendering do not show lines as straight by increasing distance. please any one can help me out? Link to comment Share on other sites More sharing options...
Claudio Branch Posted March 2, 2009 Share Posted March 2, 2009 Search the forum and you will find your answer. Here is an overview of what you will find: You can comp it in post. You can texture map the stuff and trick it up with a good Blend material and Noise map in the diffuse slot. You can try Hair/Fur and or displacement. You use physical geometry, instance it and distribute it. Link to comment Share on other sites More sharing options...
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