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Interior scene radiosity


manssel
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I am processing radiosity on a fairly simple interior room at 95%, refine 3 and filtering 3 but the resulting image looks dirty.

Looks as though it had a very small resolution.

 

It is something similar to the effect you get when apply sun light system and render the scene without processing radiosity and looks blotchy and with a freckled pattern of very small black dots all aver the image.

 

Can anybody tell me how to fix this?.

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I brouht a test today to explain better my problem.

I know it has something to do with the meshing size but if i switch it off completely or make it too big, some parts of the scene are not iluminated.

 

I would be grateful for any other suggestions regarding composition, lighting, color or anything else, bearing in mind this is in process.

 

Thanks

 

http://www.cgarchitect.com/forum/filepush.asp?file=test_12.jpg

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my advices

 

1- use a small mesh size, about 5 or 6 inches (i work with centimeters)

2- by reducing the mesh size you can play with 80 to 85% of quality (more than 92 only to final images with good deadlines)

3- select the bigger plane surfaces (walls, ceiling and floor) and set it 50 to 100 of refine...the global can be 20 or 30

4- maybe the filter can be reduced to 2 with this new settings.

 

Hugs

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