Guest nazcaLine Posted March 12, 2009 Share Posted March 12, 2009 hi everybody. in the image shown, i get these strange dots on the wood surface. it's a material with a wood bitmap, glossy refl 0.8, 16 samples. parameters: irr map very low (because it's a big render, 2400 px) 100-80 hemisphere-subdv, light cache 1100, sample size 0.02, use light cahce for glossy rays uncheked. i tried raising the subdv in the mat to 24, but it only increased the time dramatically (4 times more) and the dots still there. i decreased the sample size in the light cache (0.015) and nothing. any clues, please? Eduardo Link to comment Share on other sites More sharing options...
Tommy L Posted March 12, 2009 Share Posted March 12, 2009 Probably the sub-pixel mapping and clamp output in the color mapping tab (check both). If not, try upping the sub-divs/samples in the vray lights maybe? Tom. Link to comment Share on other sites More sharing options...
Guest nazcaLine Posted March 12, 2009 Share Posted March 12, 2009 it was the goddamn subpixel mapping. thanks tim!!! i never have it active becaus to tell the truth i don't have any idea what it is for. any explanations? Link to comment Share on other sites More sharing options...
BrianKitts Posted March 12, 2009 Share Posted March 12, 2009 from the manual.... Sub-pixel mapping - this option controls whether color mapping will be applied to the final image pixels, or to the individual sub-pixel samples. In older versions of V-Ray, this option was always assumed to be on, however its default value is now off as this produces more correct renderings. Link to comment Share on other sites More sharing options...
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