al_farooq Posted March 16, 2009 Share Posted March 16, 2009 hi friends i am attaching a sleeping room max file and jpeg of same room i want to fix behind cornice inner light same to that picture which i am attaching as refrence i will be thankfull to u pls help me and let me know how to do it pls send me screen captures as u fixed light in my 3d sleeping room.explain me step by step Link to comment Share on other sites More sharing options...
WAcky Posted March 16, 2009 Share Posted March 16, 2009 the method depends totally on which renderer you are using. Please post some information regarding your rendering setup. Link to comment Share on other sites More sharing options...
Dave Buckley Posted March 16, 2009 Share Posted March 16, 2009 if using mental ray then apply a self illuminated material to some tube-like 3d geometry that is placed where the light source would be in real life similiar process for other apps Link to comment Share on other sites More sharing options...
al_farooq Posted March 16, 2009 Author Share Posted March 16, 2009 hi friends i am using 3dsmax and rendring normal in 3ds max should i use any special render software.let me know which render software is good i have bought vray software but not aware to use it Link to comment Share on other sites More sharing options...
WAcky Posted March 17, 2009 Share Posted March 17, 2009 (edited) .. Edited March 17, 2009 by WAcky Wrong thread Link to comment Share on other sites More sharing options...
Dave Buckley Posted March 17, 2009 Share Posted March 17, 2009 there used to be a good tutorial that shipped with max about creating neon tubes in a gallery type environment, have a look through tutorials, you should be able to get older tutorials from the web Link to comment Share on other sites More sharing options...
al_farooq Posted September 16, 2010 Author Share Posted September 16, 2010 hi friend i am using default scanline renderer. Link to comment Share on other sites More sharing options...
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