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office building exterior


michael76
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As with most night shots, most of the birghter illumination comes from the inside of the building. Light up the spaces inside, put some desks, furniture and utilities inside. The glass needs more subdivisions, look at reference photos or pictures, rarely are there such large slabs of glass due to costs, thus that takes away from realism. The evermotion cars look fine.

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Guest FlaviusC

I agree with what has been said above. The image looks quite dull to me right know..it looks like it's in an abandoned place.Lighting the build from the inside is surely a good thing to do..but I would add some cars that are currently on the move,or (and this is just my personal taste) I would make this render as a photo taken with a high exposure time,so that we won't see the cars but only the light trails. As in this photo:

http://farm3.static.flickr.com/2157/2141039924_7a01387d24_o.jpg

 

It would boost the colors a bit, which could be a nice touch in a night render...imo ..:p

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thank you all for you help.The reason I didn't put lights inside the building is that already this scene brings my computer to its limits,so adding more lights would cause a max crash.Ι think my glass is a little be odd and i have to work it a little bit.How can i put a building like that in a high exposure scene like the one FLAVIUSC suggested??

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