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Vector Foiltec Modeling


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I have been asked by a friend to model a facade for a competition, and he wants it to be a Vector Foiltec facade.

I use max, and apart from bump map, can somebody tell how to actually model it.

They are cushion like in appearance as in the image shown here.

 

Thank you.

 

phil

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Hi Philip, you can use either poly editing with turbosmooth, a sweep modifier along a path using a shape, or lofting. Also perphaps an extursion from the a shape that is actually the section of that part of the 'cushion', then a skew in the appropriate direction. Hope that helps.

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