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Kitchen - First Interior / Want More Realism!


windsor boy
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Hi All,

 

This is my first interior using Vray, have been using it for exhibition design for around 9 months. As we are planning to have a new kitchen installed I though it would be great excuse to add an interior visual to my portfolio!

 

I have spent around a day on this so far but always seem to come to a point where I struggle to add more realism to my visuals. Any tips / advice would be welcome as I would like to make this a great visual.

 

Many thanks,

Windsor Boy

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A few of the items are stock models I have collected over time. A good quality model library can really save you lots of time. Just keep adding to it so you have great light fittings, furniture, plants / floral, etc all fully textured and ready to go.

 

Everything else was modelled from scratch using max 2009 design.

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firstly I would put a grey overide mat on and get your lights balanced up a bit.

there seems to be more light coming from under the counter than anywhere else in the scene, it could also be brightened up and you always get some ambient light coming through windows even at night (moon street lamps etc). Also I would use and IES File for the spots if your not already, to get a nice fall off pattern on the wall, I think your materials in general could have a bit more reflection so they pick up lights on the chamfered edges. put glass over your picture in the frame to pick up some reflections.

 

Hope that helps.

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Great first scene! One thing that stuck out for me was the mapping of the wood texture on the picture frame. It's close enough to the camera that more attention to detail would be appreciated. The wood grain should run lengthwise on every section of the frame, not crosswise on the vertical pieces.

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