isaac_cm Posted March 28, 2009 Share Posted March 28, 2009 Hello, When I need to attach two polygon I use the attach function and then try to weld every vertexes of the two polygons , is there any faster way to attach and weld ? Thanks Link to comment Share on other sites More sharing options...
Horhe Posted March 28, 2009 Share Posted March 28, 2009 Select all the vertexes that need welding and hit 'weld'. Link to comment Share on other sites More sharing options...
isaac_cm Posted March 28, 2009 Author Share Posted March 28, 2009 yes I know this , I mean is there an option to weld the outer surface of two intersected object automatically (or a plugin)? sorry for not be clear. Link to comment Share on other sites More sharing options...
SandmanNinja Posted March 30, 2009 Share Posted March 30, 2009 Bridge? If 2 polys are in the same object, select them and hit BRIDGE. Link to comment Share on other sites More sharing options...
isaac_cm Posted March 30, 2009 Author Share Posted March 30, 2009 yes I know the Bridge I mean automatically or more faster than bridge which will need to me to do it for every edge. it is really a very repeatable task not for me only but for any modeler as well is there a scrip or a plugin can do it automatically ? Thanks Link to comment Share on other sites More sharing options...
SandmanNinja Posted March 31, 2009 Share Posted March 31, 2009 How would the program (3ds) know which edges or faces you want bridged? You can put BRIDGE as a right-click option, or as a macro button, or maybe even as a quad menu option. So, Select face 1 Select face 2 right-click Bridge pretty quick You can also bridge multiple faces at the same time Link to comment Share on other sites More sharing options...
isaac_cm Posted March 31, 2009 Author Share Posted March 31, 2009 thanks alot, one question please, can I make it with max script as a plugin to detect intersected faces, can max script do that ? Link to comment Share on other sites More sharing options...
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